Modern Storm post GP Atlanta

LIST

Modern Storm 11:7:18

CHANGES

First I will cover the main deck changes to the list. In my last post the reintroduction of the 7th bear was due to the speeding up of modern, a lot of which is due to the resurgence and format response to Creeping Chill Dredge. Now though the format has continued down the speeding up path so that we need to be prepared to race while also being able to handle the “big mana” decks that prey on dredge. In addition to this we now have to consider more main deck graveyard hate, such as Relic and Ooze. This lead me to also make the changes of cutting a card that I have championed for a while, Noxious Revival. Now Noxious is an amazing card for Gifts piles and enabling “bearless” combo turns but in the current environment we don’t always have easy access to our graveyard game one and don’t have as many of the slower matchups where a gifts plus bearless kill is typical. Also the matchups where our “5 mana gifts lines’ come up most often, such as humans, are on the decline. In its place I have added a second Remand. This is to help with the influx of big mana decks and to help up the frequency of “double” Grapeshot combos in the face of graveyard hate, as we are now down to two.

This leads to the other change in the main deck that is a copy of Empty the Warrens over the third Grapeshot. I have long been an advocate of not running Empty main but now the meta game has shifted to a place where it is usually a good card and it helps in the face of the increased main deck graveyard hate. Plus it gives us a similar “out” to what Repeal did for some main deck hate pieces.

In the sideboard I have taken out the Thing in the Ice in favor of a Dismember and an Ignite Memories. The Dismember is mainly there for Spirits, since their creatures get out of Bolt range and it gets through Selfless Spirit, while also helping in other creature matchups. The Ignite Memories is a hedge against Surgical Extraction being everywhere. It comes in mainly against blue control, dredge, spirits, tron. Ignite has been ok and while it is very fun to cast I will be testing other options in this slot going forward. The first place I would start is with trying a Gigadrowse over it.

MATCHUPS

Humans

In: 3 Lightning Bolt, 2 Abrade 1 Echoing Truth, 1 Dismember

Out: 4 Sleight of Hand, 2 Remand, 1 Empty the Warrens

Burn

In: 3 Lightning Bolt, 2 Empty the Warrens, 1 Echoing Truth

Out: 3 Sleight of Hand, 2 Remand, 1 Gifts Ungiven

Hollow One

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 1 Echoing Truth

Out: 3 Gifts Ungiven, 2 Remand, 3 Sleight of Hand, 1 Past in Flames, 1 Goblin Electromancer

Infect

In: 3 Lightning Bolt, 2 Abrade, 1 Dismember, 1 Wipe Away

Out: 4 Sleight of Hand, 2 Remand, 1 Empty the Warrens

Bridgevine

In:  4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Echoing Truth

Out: 3 gifts Ungiven, 2 Remand, 1 Past in Flames, 1 Sleight of Hand

Titan Shift

In: 1 Wipe Away, 1 Echoing Truth,1 Abrade

Out: 1 Empty the Warrens, 2 Sleight of Hand

Affinity

In: 2 Abrade, 1 Echoing Truth, 1 Wipe Away, 1 Dismember

Out: 3 Sleight of Hand, 2 Remand

KCI

In: 2 Abrade

Out: 1 Empty the Warrens, 1 Sleight of Hand

Dredge

In: 4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Echoing Truth, 1 Ignite Memories

Out: 4 Gifts Ungiven, 1 Past in Flames, 1 Remand, 2 Sleight of Hand

Storm

In: 2 Lighting Bolt, 1 Dismember

Out: 1 Empty the Warrens, 2 Sleight of Hand

Living End

In: 4 Pieces of the Puzzle, 1 Echoing Truth, 1 Ignite Memories

Out: 3 Gifts Ungiven, 1 Past in Flames, 1 Empty the Warrens, 1 Sleight of Hand

BOGLES

In: 4 Pieces of the Puzzle, 2 Abrade, 1 Echoing Truth, 1 Wipe Away

Out: 4 Gifts Ungiven, 2 Remand, 1 Sleight of Hand, 1 Past in Flames

Tron

In: 4 Pieces of the Puzzle, 1 Ignite Memories, 1 Echoing Truth, 1 Wipe Away

Out: 3 Gifts Ungiven, 1 Empty the Warrens, 1 Past in Flames, 2 Sleight of Hand

Ponza

In: 3 Lightning Bolt, 2 Abrade, 1 Echoing Truth

Out: 3 Sleight of Hand, 1 Empty the Warrens, 2 Remand

UR Wizards

In: 4 Pieces of the Puzzle,  3 Lighting Bolt, 2 Empty the Warrens,

Out: 4 Gifts Ungiven, 2 Remand, 2 Goblin Electromancer, 1 Past in Flames

Bant Spirits

In: 1 Dismember, 1 Wipe Away, 2 Abrade, 1 Echoing Truth, 4 Pieces of the Puzzle, 1 Ignite Memories

Out: 3 Gifts Ungiven, 1 Past in Flames, 2 Remand, 3 Sleight of Hand, 1 Empty the Warrens

Jund

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 2 Abrade

Out: 2 Gifts Ungiven, 3 Goblin Electromancer, 1 Remand, 4 Baral, Chief of Compliance, 1 Past in Flames

Mardu

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 2 Abrade

Out: 3 Gifts ungiven, 4 Baral, Chief of Compliance, 3 Goblin Electromancer, 1 Past in Flames

Grixis Death’s Shadow

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 1 Echoing Truth, 1 Dismember

Out:  4 Gifts Ungiven, 1 Baral,Chief of Compliance, 3 Goblin Electromancer, 1 Past in Flames, 2 Remand

UW Control

In:  4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Ignite Memories, 1 Wipe Away

Out: 3 Gifts Ungiven, 1 Past in Flames, 2 Goblin Electromancer, 1 Unsubstantiate, 1 Pyretic Ritual

Jeskai Control

In: 4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Ignite Memories, 1 Wipe Away

Out: 3 Gifts Ungiven, 3 Goblin Electromancer, 1 Baral,Chief of Compliance, 1 Past in Flames

HARDENED SCALES AFFINITY

In: 1 Wipe Away, 2 Abrade, 1 Echoing Truth, 2 Lightning Bolt, 1 Dismember

Out: 1 Sleight of Hand, 2 Remand, 1 Empty the Warrens, 2 Goblin Electromancer, 1 Past in Flames

Amulet Titan

In: 1 Wipe Away, 2 Lightning Bolt, 2 Abrade

Out: 4 Sleight of Hand, 1 Empty the Warrens

Blue Moon

In: 4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Wipe Away, 1 Echoing Truth, 1 Ignite Memories

Out: 3 Gifts Ungiven, 1 Past in Flames, 3 Goblin Electromancer, 1 Unsubstantiate, 1 Baral, Chief of Compliance

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Modern Storm for SCG Dallas

THE LIST

Modern Storm 10-18-18.PNG

CHANGES

Here for the first time the sideboard remains almost unchanged. The Thing in the Ice plan is still a great way to have an extra angle of attack against the super fast creature decks that now have more graveyard and/or noncreature permanent hate too. Also with the increased graveyard hate, mostly due to the resurgence of dredge, Empty the Warrens has become even better so I have upped the number of copies to 3. This did come at the expense of the 4th Pieces of the puzzle which may seem odd with the increased amount of graveyard hate but now we don’t need to dig as much due to a large Empty being more reliable to kill the opponent than before. This does make us slightly weaker to control though, due to them also increasing the graveyard hate but still having lots of sweepers.

The other change is the addition of the 3rd Electromancer over the Repeal. Maindeck hate permanents such as Leyline of Sanctity and Chalice of the Void are not really around anymore plus humans is on the decline so there is little need for the bounce game 1. The format has speed up a bit though so then the 7th bear was added over another remand. We will get blown out now from time to time though but the added speed more than makes up for it.

MATCH UPS

Humans

In: 3 Lightning Bolt, 2 Abrade 1 Echoing Truth, 2 Thing in the Ice

Out: 3 Sleight of Hand, 1 Remand, 1 Desperate Ritual, 1 Pyretic Ritual, 1 Goblin Electromancer, 1 Grapeshot

Burn

In: 3 Lightning Bolt, 3 Empty the Warrens, 1 Echoing Truth, 2 Thing in the Ice

Out: 3 Sleight of Hand, 1 Remand, 1 Noxious Revival, 2 Goblin Electromancer, 1 Grapeshot, 1 Gifts Ungiven

Hollow One

In: 3 Pieces of the Puzzle, 3 Lighting Bolt, 3 Empty the Warrens, 1 Echoing Truth

Out: 3 Gifts Ungiven, 1 Remand, 1 Sleight of Hand, 1 Noxious Revival, 1 Past in Flames, 3 Goblin Electromancer

Infect

In: 3 Lightning Bolt, 2 Abrade, 2 Thing in the Ice, 1 Wipe Away

Out: 4 Sleight of Hand, 1 Remand, 1 Goblin Electromancer, 1 Grapeshot, 1 Past in Flames,

Bridgevine

In:  3 Pieces of the Puzzle, 2 Thing in the Ice, 3 Empty the Warrens, 1 Echoing Truth

Out: 3 gifts Ungiven, 1 Remand, 1 Unsubstantiate, 1 Past in Flames, 1 Goblin Electromancer, 1 Noxious Revival, 1 Sleight of Hand

Titan Shift

In: 1 Wipe Away, 1 Echoing Truth

Out: 1 Grapeshot, 1 Sleight of Hand

Affinity

In: 2 Abrade, 1 Echoing Truth, 1 Wipe Away, 1 Empty the Warrens

Out: 3 Sleight of Hand, 1 Remand, 1 Noxious Revival

KCI

In: 2 Abrade

Out: 1 Grapeshot, 1 Sleight of Hand

Dredge

In: 3 Pieces of the Puzzle, 3 Empty the Warrens, 1 Echoing Truth

Out: 3 Gifts Ungiven, 1 Past in Flames, 1 Noxious Revival, 2 Sleight of Hand

Storm

In: 3 Lighting Bolt

Out: 1 Grapeshot, 2 Sleight of Hand

Living End

In: 3 Pieces of the Puzzle, 1 Echoing Truth, 1 Empty the Warrens

Out: 3 Gifts Ungiven, 1 Past in Flames, 1 Noxious Revival

BOGLES

In: 3 Pieces of the Puzzle, 2 Abrade, 1 Echoing Truth, 1 Wipe Away, 1 Empty the Warrens

Out: 4 Gifts Ungiven, 1 Remand, 1 Grapeshot, 1 Noxious Revival, 1 Past in Flames

Tron

In: 3 Pieces of the Puzzle, 1 Empty the Warrens, 1 Wipe Away

Out: 2 Gifts Ungiven, 1 Noxious Revival, 1 Past in Flames, 1 Sleight of Hand

Ponza

In: 3 Lightning Bolt, 2 Abrade, 1 Echoing Truth

Out: 3 Sleight of Hand, 1 Grapeshot, 1 Remand, 1 Unsubstantiate

UR Wizards

In: 3 Pieces of the Puzzle,  3 Lighting Bolt, 3 Empty the Warrens, 2 Thing in the Ice

Out: 4 Gifts Ungiven, 1 Remand, 3 Goblin Electromancer, 1 Past in Flames, 1 Unsubstantiate, 1 Noxious Revival

Bant Spirits

In: 2 Thing in the Ice, 1 Wipe Away, 2 Abrade, 1 Echoing Truth, 3 Pieces of the Puzzle

Out: 1 Desperate Ritual, 1 Pyretic Ritual, 1 Goblin Electromancer, 1 Remand, 1 Noxious Revival, 3 Gifts Ungiven, 1 Past in Flames

Jund

In: 3 Pieces of the Puzzle, 3 Lighting Bolt, 3 Empty the Warrens, 2 Abrade

Out: 2 Gifts Ungiven, 3 Goblin Electromancer, 1 Noxious Revival, 4 Baral, Chief of Compliance, 1 Past in Flames

Mardu

In: 3 Pieces of the Puzzle, 3 Lighting Bolt, 3 Empty the Warrens, 2 Abrade

Out: 3 Gifts ungiven, 2 Baral, Chief of Compliance, 3 Goblin Electromancer, 1 Past in Flames, 1 Noxious Revival, 1 Remand

Grixis Death’s Shadow

In: 3 Pieces of the Puzzle, 3 Lighting Bolt, 3 Empty the Warrens, 1 Echoing Truth, 2 Thing in the Ice

Out:  4 Gifts Ungiven, 2 Baral,Chief of Compliance, 3 Goblin Electromancer, 1 Past in Flames, 1 Noxious Revival, 1 Remand

UW Control

In:  3 Pieces of the Puzzle, 3 Empty the Warrens, 1 Echoing Truth, 1 Wipe Away

Out: 3 Gifts Ungiven, 1 Past in Flames, 1 Goblin Electromancer, 1 Noxious Revival, 1 Unsubstantiate, 1 Pyretic Ritual

Jeskai Control

In: 3 Pieces of the Puzzle, 3 Empty the Warrens, 1 Echoing Truth, 2 Thing in the Ice, 1 Wipe Away

Out: 3 Gifts Ungiven, 3 Goblin Electromancer, 1 Baral,Chief of Compliance, 1 Noxious Revival, 1 Past in Flames

HARDENED SCALES AFFINITY

In: 1 Wipe Away, 2 Abrade, 1 Echoing Truth, 2 Thing in the Ice, 2 Lightning Bolt, 3 Pieces of the Puzzle

Out: 1 Sleight of Hand, 1 Remand, 1 Noxious Revival, 2 Goblin Electromancer, 1 Pyretic Ritual, 1 Desperate Ritual, 3 Gifts Ungiven, 1 Past in Flames

Amulet Titan

In: 1 Wipe Away, 2 Lightning Bolt, 2 Abrade

Out: 4 Sleight of Hand, 1 Grapeshot

Blue Moon

In: 3 Pieces of the Puzzle, 2 Empty the Warrens, 2 Thing in the Ice, 1 Wipe Away, 1 Abrade

Out: 3 Gifts Ungiven, 1 Past in Flames, 3 Goblin Electromancer, 1 Noxious Revival, 1 Baral,Chief of Compliance,

Legacy ANT for SCG Baltimore

LIST

Legacy ANT 9-20-18

CHANGES

My last Legacy update was before the great banning of Deathrite Shaman and Gitaxian Probe so there are quite a few changes to the maindeck. These changes though have been pretty standardized over the past few months through lots of effort and testing from the storm community hivemind besides 1-2 flex slots. We are somewhat slower deck now without Probe so we have upped the discard spells to at least 7 and also have to run the full set of Preordains. As for the 2 flex slots in the deck I have chosen to include the 2nd Past in Flames and a Rain of Filth. I have typically been skeptical of running more Past in Flames but now without Deathrite we can draw one later and still get value unlike before. This also plays well with early kills where we naturally draw it and have a tutor as well. The other flex slot I have is the Rain of Filth which I have been a big fan of for a while and now without Probe having another ritual that helps threshold is even more important. Another Popular option that is also good is to include the 4th Duress as the 8th discard main but I prefer it in the sideboard.

As for the Sideboard now that we have lost some of our speed and ability to Empty for a 10+ goblins on turn 1-2 reliably the “sideboard into TES” strategy  of  3 Chrome Mox plus second Ad Nauseum isn’t where we really want to be for all of the fast non blue decks. I still have 2 Mox in the board but (as will also be shown below in the sideboarding portion below) they are primarily there for against death and taxes as I have been very unhappy with Dread of Night and Massacre. They also have the side benefit of being flexible enough to come in for a couple other match ups such as lands where we lose from loss of speed and mana denial mainly and also against super fast combo where we are very unfavored and are better off to play into the “belcher” style higher variance role (plus even on the draw against . Also, with miracles and stoneblade being decently popular Decay is definitely needed, plus having access to a Xantid Swarm is nice for Sneak and Show which can be difficult now. Finally, with what probably sticks out the most in the sideboard is the single Daze. This is a piece of technology borrowed from Kai Sawatari, who has championed the card for a while in ANT. I have chosen to include this as another card for against Death and Taxes and Burn to let us use a cantrip to set up while still being able to counter a turn 1 or 2 play. Plus has the extra range to enable this sequence against Chalice of the Void Decks when we are on the play.

MATCHUPS

 Grixis Control

IN: 2 Flusterstorm, 1 Empty the Warrens

OUT: 1 Cabal ritual, 1 Lotus Petal, 1 Past in Flames

Miracles

IN: 2 Abrupt Decay, 1 Duress

OUT: 1 Lotus Petal, 1 Cabal Ritual, 1 Past in Flames

Stoneblade

IN: 2 Abrupt Decay, 1 Duress

OUT: 1 Lotus Petal, 1 Cabal Ritual, 1 Past in Flames

Death’s Shadow

IN: 1 Empty the Warrens

OUT: 1 Ad Nauseum

Grixis Delver

IN: 1 Empty the Warrens

OUT: 1 Ad Nauseum

Eldrazi

IN: 3 Echoing Truth, 2 Hurkyl’s Recall, 1 Empty the Warrens (on the Play 1 Daze) (on the draw 2 Chrome Mox)

OUT: 2 Duress, 1 Past in Flames, 1 Dark Petion, 1 Rain of Filth, 1 Preordain (on the play 2nd Preordain)  (on the draw 1 Swamp, 3rd Duress)

Moon Stompy

IN: 3 Echoing Truth, 2 Hurkyl’s Recall, 1 Empty the Warrens (on the Play 1 Daze) (on the draw 2 Chrome Mox)

OUT: 2 Duress, 1 Past in Flames, 1 Dark Petion, 1 Rain of Filth, 1 Preordain (on the play 2nd Preordain)  (on the draw 1 Bayou, 3rd Duress)

Death and Taxes

IN: 2 Chrome Mox, 3 Echoing Truth, 1 Empty the Warrens, 1 Daze

OUT: 1 Island, 3 Duress, 1 Past in Flames, 1 Dark Petition, 1 Preordain

Sneak and Show

IN: 2 Flusterstorm, 1 Xantid Swarm

OUT: 1 Swamp, 1 Rain of Filth, 1 Dark Petition

Storm

IN: 2 Flusterstorm

OUT: 1 Swamp, 1 Rain of Filth

BR Reanimator

IN: 2 Flusterstorm, 2 Chrome Mox (on the play 1 Daze)

OUT: 1 Rain of Filth, 1 Swamp, 1 preordain, 1 Past in Flames (on the play 2nd Preordain)

Burn

IN: 2 Chrome Mox, 1 Empty the Warrens, 1 Daze, 3 Echoing Truth

OUT: 1 Past in Flames, 1 Ad Nauseum, 3 Duress, 1 Swamp, 1 Rain of Filth

Modern Storm with Thing in the Ice

THE LIST

Modern Storm 9-2-18

CHANGES

Here again we have no changes to the main deck since the switch back to the full 12 cantrips. In the SB though we have the addition of Thing in the Ice over the third Empty the Warrens and the Peer Through Depths. This is a piece of technology that has been going around on MTGO in storm for a while thanks to Beicodegeia but due to the usual low prevalence of direct hate from the faster decks of the format IRL I have been slower to adopt. Now though many matchups, such as humans have changed to where they are boarding cards such as Damping Sphere and Surgical Extraction to beat us. Thing for us mainly acts as an Empty the Warrens/Bounce Spell hybrid where it serves a similar role to what Chandra did before which is to create a subgame. The shift to permanent based hate in control decks also makes the Thing plan decent there as well since then we are taxing their Path to Exiles more and if treated as a mini Empty still helps with our plan of killing them in waves of small goblins. Also Thing can come in for some of our other worse match ups to help give us another axis to fight on (similar to how ascension did before out of the board). For example in the Burn matchup we now have a tool that can win the game in a couple hits or soak up 5+ damage before dying to by us time to bearless kill, or against Infect now we have a wincon/way to bounce creatures through protection. One final note that you will see below is that Thing is currently coming in for a lot of other matchups as well. This is also a consequence of them being incentivized to cut big creature removal post board and just rely on a few pushes and bolts.

MATCHUPS

Humans

In: 3 Lightning Bolt, 2 Abrade 1 Echoing Truth, 2 Thing in the Ice

Out: 4 Sleight of Hand, 1 Remand, 1 Desperate Ritual, 1 Pyretic Ritual, 1 Noxious Revival

Burn

In: 3 Lightning Bolt, 2 Empty the Warrens, 1 Echoing Truth, 2 Thing in the Ice

Out: 4 Sleight of Hand, 1 Remand, 1 Noxious Revival, 1 Repeal, 1 Grapeshot

Hollow One

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 2 Thing in the Ice

Out: 4 Gifts Ungiven, 1 Remand, 2 Sleight of Hand, 1 Noxious Revival, 1 Repeal, 1 Past in Flames, 1 Electromancer

Infect

In: 3 Lightning Bolt, 2 Abrade, 2 Thing in the Ice

Out: 4 Sleight of Hand, 1 Remand, 1 Repeal, 1 Grapeshot

Bridgevine

In:  4 Pieces of the Puzzle, 2 Thing in the Ice, 2 Empty the Warrens, 1 Echoing Truth

Out: 3 gifts Ungiven, 1 Remand, 2 Sleight of Hand, 1 Past in Flames, 1 Repeal, 1 Noxious Revival

Titan Shift

In: 1 Wipe Away, 1 Echoing Truth

Out: 1 Grapeshot, 1 Sleight of Hand

Affinity

In: 2 Abrade, 1 Echoing Truth, 1 Wipe Away, 1 Empty the Warrens

Out: 3 Opt, 1 Remand, 1 Noxious Revival

KCI

In: 2 Abrade

Out: 1 Grapeshot, 1 Repeal

Dredge

In:4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Echoing Truth, 2 Thing in the Ice

Out: 4 Gifts Ungiven, 1 Remand, 1 Past in Flames, 1 Grapeshot, 1 Noxious Revival, 1 Repeal

Storm

In: 3 Lighting Bolt

Out: 1 Repeal, 1 Grapeshot, 1 Sleight of Hand

Living End

In: 4 Pieces of the Puzzle, 1 Echoing Truth

Out: 3 Gifts Ungiven, 1 Past in Flames, 1 Repeal

BOGLES

In: 4 Pieces of the Puzzle, 1 Abrade, 1 Echoing Truth, 1 Wipe Away, 2 Thing in the Ice

Out: 4 Gifts Ungiven, 1 Remand, 1 Grapeshot, 1 Repeal, 1 Noxious Revival, 1 Sleight of Hand

Tron

In: 4 Pieces of the Puzzle, 1 Wipe Away

Out: 3 Gifts Ungiven, 1 Noxious Revival, 1 Past in Flames

Ponza

In: 3 Lightning Bolt, 2 Abrade, 1 Echoing Truth

Out: 3 Opt, 1 Grapeshot, 1 Repeal, 1 Remand

UR Wizards

In: 4 Pieces of the Puzzle,  3 Lighting Bolt, 2 Empty the Warrens, 2 Thing in the Ice

Out: 4 Gifts Ungiven, 1 Remand, 2 Goblin Electromancer, 1 Past in Flames, 1 Repeal, 1 Noxious Revival, 1 Baral

Bant Spirits

In: 2 Thing in the Ice, 1 Wipe Away, 2 Abrade, 1 Echoing Truth

Out: 4 Sleight of Hand, 1 Remand, 1 Noxious Revival

Jund

In: 4 Pieces of the Puzzle, 2 Lighting Bolt, 2 Empty the Warrens, 2 Abrade

Out: 3 Gifts Ungiven, 2 Goblin Electromancer, 1 Remand, 1 Noxious Revival, 2 Baral, 1 Past in Flames

Mardu

In: 4 Pieces of the Puzzle, 2 Lighting Bolt, 2 Empty the Warrens, 2 Abrade, 2 Thing in the Ice

Out: 4 Gifts ungiven, 2 Baral, 2 Goblin Electromancer, 1 Past in Flames, 1 Noxious Revival, 1 Repeal, 1 Remand

Grixis Death’s Shadow

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 1 Echoing Truth, 2 Thing in the Ice

Out:  4 Gifts ungiven, 2 Baral, 2 Goblin Electromancer, 1 Past in Flames, 1 Noxious Revival, 1 Repeal, 1 Remand

UW Control

In:  4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Echoing Truth, 2 Thing in the Ice, 1 Wipe Away

Out: 4 Gifts Ungiven, 1 Past in Flames, 1 Goblin Elctromancer, 1 Noxious Revival, 1 Unsubstantiate, 1 Pyretic Ritual, 1 Grapeshot

 

Jeskai Control

In: 4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Echoing Truth, 2 Thing in the Ice, 1 Wipe Away

Out: 3 Gifts Ungiven, 2 Goblin Electromancer, 1 Baral, 1 Noxious Revival, 1 Past in Flames, 1 Pyretic Ritual, 1 Unsubstantiate

HARDENED SCALES AFFINITY

In: 1 Wipe Away, 2 Abrade, 1 Echoing Truth, 2 Thing in the Ice

Out: 4 Sleight of Hand, 1 Remand, 1 Noxious Revival

 

Fetchless Storm for SCG Baltimore

THE LIST

Modern Storm 8-11-18

CHANGES

Here in the maindeck there has only been one change and that is the addition of the 12th cantrip (4th Sleight of Hand from the previous post) over the second Remand. Remand has been getting worse with the speeding up of modern and even against the bigger slow decks currently, UW and Mardu, it isn’t at its greatest either. Also, just upping the consistency of the deck is something that helps a lot too in the face of all the graveyard hate. I had been trending the other way in testing towards another bear and less cantrips but this (along with the SB change) were inspired by looking at and thinking about what those at the PT had done.

In the SB there is only the change of the 3rd Empty the Warrens over the Gigadrowse. This is mainly a concession to the blue based control decks shifting to permanent based hate for us. At first I tried a second wipe away which was ok but the 3rd Empty has proven to be better in that it also is great with a “kill them in waves” plan to grind them out against control while also helping in our turbo fast matchups which we either have no control over what they do and/or are very unfavored, such as Bridegvine and Burn. Plus this approach still works well with the Pieces of the Puzzle plan post board vs many of these decks.

MATCHUPS

Humans

In: 3 Lightning Bolt, 2 Abrade 1 Echoing Truth

Out: 4 Sleight of Hand, 1 Remand, 1 Grapeshot

Burn

In: 3 Lightning Bolt, 1 Abrade, 1 Echoing Truth, 3 Empty the Warrens

Out: 4 Sleight of Hand, 1 Remand, 1 Noxious Revival, 1 Repeal, 1 Grapeshot

Hollow One

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 3 Empty the Warrens, 2 Abrade

Out: 4 Gifts Ungiven, 1 Remand, 4 Sleight of Hand, 1 Noxious Revival, 1 Repeal, 1 Past in Flames

Infect

In: 3 Lightning Bolt, 2 Abrade, 1 Wipe Away

Out: 4 Sleight of Hand, 1 Remand, 1 Repeal

Bridgevine

In:  4 Pieces of the Puzzle, 3 Lighting Bolt, 3 Empty the Warrens, 1 Peer Through Depths, 1 Echoing Truth

Out: 4 gifts Ungiven, 1 Remand, 4 Opt, 1 Past in Flames, 1 Repeal, 1 Noxious Revival

Titan Shift

In: 1 Wipe Away, 1 Echoing Truth

Out: 1 Grapeshot, 1 Sleight of Hand

Affinity

In: 2 Abrade, 1 Echoing Truth, 1 Wipe Away, 1 Empty the Warrens

Out: 3 Opt, 1 Remand, 1 Noxious Revival

KCI

In: 2 Abrade

Out: 1 Grapeshot, 1 Repeal

Dredge

In:4 Pieces of the Puzzle, 3 Empty the Warrens, 1 Echoing Truth

Out: 4 Gifts Ungiven, 1 Remand, 1 Past in Flames, 1 Grapeshot, 1 Noxious Revival

Storm

In: 3 Lighting Bolt

Out: 1 Repeal, 1 Grapeshot, 1 Sleight of Hand

Living End

In: 4 Pieces of the Puzzle, 1 Echoing Truth, 1 Peer Through Depths

Out: 4 Gifts Ungiven, 1 Past in Flames, 1 Repeal

BOGLES

In: 4 Pieces of the Puzzle, 2 Abrade, 1 Echoing Truth, 1 Wipe Away, 1 Peer Through Depths

Out: 4 Gifts Ungiven, 1 Remand, 1 Grapeshot, 1 Repeal, 1 Noxious Revival, 1 Opt

Tron

In: 4 Pieces of the Puzzle, 1 Wipe Away, 1 Peer Through Depths

Out: 4 Gifts Ungiven, 1 Noxious Revival, 1 Sleight of Hand

Role change note: Here I’ve stopped boarding in Empty since it has become worse (even with surgical being around) due to them keeping in  more Oblivion Stones in plus Walking Ballistas. Also I have started keeping in both Past in Flames due to needing to hit a pay off when forced to go early more often. This does fly in the face of them still running lot of graveyard hate but our most common way to win involves 2 Grapeshot or Grapeshot + Remand so forcing the surgical onto the stack more or punishing them tapping out more often is quite helpful

Ponza

In: 3 Lightning Bolt, 2 Abrade, 1 Echoing Truth

Out: 3 Opt, 1 Grapeshot, 1 Repeal, 1 Remand

UR Wizards

In: 4 Pieces of the Puzzle,  3 Lighting Bolt, 3 Empty the Warrens

Out: 4 Gifts Ungiven, 1 Remand, 2 Goblin Electromancer, 1 Past in Flames, 1 Repeal, 1 Noxious Revival

Bant Spirits

In: 3 Lightning Bolt, 1 Wipe Away, 1 Abrade, 1 Echoing Truth

Out: 4 Sleight of Hand, 1 Remand, 1 Noxious Revival

Jund

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 2 Abrade, 1 Peer Through Depths

Out: 4 Gifts Ungiven, 2 Goblin Electromancer, 1 Remand, 1 Noxious Revival, 1 Repeal, 2 Baral, 1 Past in Flames

Mardu

In: 4 Pieces of the Puzzle, 2 Lighting Bolt, 3 Empty the Warrens, 2 Abrade, 1 Peer Through Depths

Out: 4 Gifts ungiven, 2 Baral, 2 Goblin Electromancer, 1 Past in Flames, 1 Noxious Revival, 1 Repeal, 1 Remand

Grixis Death’s Shadow

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 3 Empty the Warrens, 1 Echoing Truth, 1 Peer Through Depths

Out:  4 Gifts ungiven, 2 Baral, 2 Goblin Electromancer, 1 Past in Flames, 1 Noxious Revival, 1 Repeal, 1 Remand

UW Control

In:  4 Pieces of the Puzzle, 3 Empty the Warrens, 1 Echoing Truth, 1 Peer Through Depths, 1 Wipe Away

Out: 4 Gifts Ungiven, 1 Past in Flames, 1 Goblin Elctromancer, 1 Noxious Revival, 1 Unsubstantiate, 1 Pyretic Ritual, 1 Grapeshot

Role change note: Here post board we are no longer trying to only brute force of wait until Gigadrowse. Now we try to focus more on waves of Empties for 4-6 Goblins to slowly grind them out with the goal to chip away at their life total for a medium grapeshot way later (if all the goblin waves fail). Also now we are highly graveyard independent so their increase in graveyard hate is also side stepped.

Jeskai Control

In: 4 Pieces of the Puzzle, 3 Empty the Warrens, 1 Echoing Truth, 1 Peer Through Depths, 1 Wipe Away

Out: 3 Gifts Ungiven, 2 Goblin Electromancer, 1 Baral, 1 Noxious Revival, 1 Past in Flames, 1 Pyretic Ritual, 1 Unsubstantiate

Role change note: Here we have a similar plan as UW but we need to be more aggressive due to them having more interaction and the ability to pivot to killing us easier. be very wary of your life total as they can sometimes just race small Empties with a Clique plus burn.

HARDENED SCALES AFFINITY

Hate: Damping Sphere, Relic, Surgical, Cage

In: 3 Lightning Bolt, 2 Abrade, 1 Echoing Truth

Out: 4 Sleight of Hand, 1 Remand, 1 Noxious Revival

Preboard: This is a pure race where they are an on average faster affinity deck that will Inkmoth us to death a lot. We also want to aggressively “mow the lawn” with grapeshot as they are also a lot more linear and more reliant on Steel Overseer. One thing to remember though is that bears will die more often due to their Walking Ballistas.

Postboard: They have a lot more hate than traditional affinity with spheres, relics, cages, and surgicals. Thus they do have to dilute their deck a fair bit so we will have some more time. We also cant just jam with impunity when they tap out suspiciously due to the high number of surgicals. The bolts also come in here due to their heavy reliance on overseer and ravager + nexus/ballista to kill us quickly

Modern Storm Post SCG Indianapolis

THE LIST

Modern Storm 7-31-18

CHANGES

Here the first change that I want to note is the only main deck change in the 4th Opt over the 4th Sleight of Hand. This is still something I am testing but has been promising so far but if you are still wanting to run 4 Sleight of Hand all of the following SBing and roles still hold the same.

The rest of the changes can be found in the sideboard the most notable of which is the inclusion of the 2nd Empty and a Peer Through Depths over the Pyromancer Ascensions. This is mainly due to the sharp uptick in graveyard hate as well as diversification to include permanent based hate in many of the grindy matchups. Normally we would go back to out selection of “grindy cards” such as Chandra or Search for Azcanta but I have also noticed that the fail rate on Pieces to hit a pay off  (due to card type) was somewhat of a problem. Another consequence of them going this direction with their hate is that Empty also becomes better, and as a side bonus is helpful in other fast match ups such as Burn and Hollow One. Thus I added another Empty to help give enough pay off/win cons for pieces as well as adding a Peer through Depths to help smooth out the Pieces package. This is even more important now as we no longer have a separate axis to win on and are forced to find bounce/removal for hate more often. Another side benefit of Peer is that it like Empty can come in for some fast match ups where we are on the pieces plan. Finally the last change is the inclusion of the second Abrade over the Shattering Spree. This is mainly due to the drop off in Chalice of the Void (which we still have a bounce based gifts pile for if needed)  and an uptick in decks with damping sphere plus creatures we want to kill, such as Jund or Mardu.

MATCHUPS

Following are 21 of the most common matchups in modern and for each listed will be their common hate, SB in/out, and brief game plan overview pre and post board.

Humans

Hate: all the hatebears

In: 3 Lightning Bolt, 2 Abrade 1 Echoing Truth

Out: 3 Opt, 2 Remand, 1 Noxious Revival

Preboard basic strats: Here a huge part of the game centers abound finding a bear to play on turn 2 or finding a grapeshot to mow down the early disruption/aggression. The important things to also note are that spending lots of resources to mow the lawn with a GS is usually fine as they have no graveyard hate, and that jamming bears on turn 2 is basically always correct as they can only punish with reflector mage which is slow and gives us a whole turn to then either build up or mow things down.

Postboard basic strats: Not much changes post board except they now have disruptive bears that exile our stuff in Sin Collector and Dire Fleet Daredevil. While we gain a lot more removal and due to the complete lack of graveyard hate we can then then determine whether the turn 2 bear go off or mow the lawn role easier. Note though that when we don’t have grapeshot we usually only want to kill the disruptive humans not their clock (unless its a massive time gain or we die next turn)

Burn

Hate: Relic of Progenitus, Rest in Peace, Eidolon of the great Revel

In: 3 Lightning Bolt, 1 Abrade, 1 Echoing Truth, 2 Empty the Warrens

Out: 3 Sleight of Hand, 2 Remand, 1 Noxious Revival, 1 Repeal

Preboard basic strats: Here we basically have to hope they dont have Eidolon and if they do then we have to have grapeshot to kill it or bounce spell. Otherwise the matchup is very much about either finding an opening early where they tap out or being able to utilize bears to absorb some damage then kill with a bearless line on turn 4-6 after they have used up all their burn and can then likely be a bit short.

Postboard basic strats: Since they only board in at most 2 graveyard hate cards and we are already so unfavored, we can just ignore them when planning for postboard games. Now we gain many more answers to Eidolon but our plan remans the same keep eidolon off the board and try the same as above. If we do have multiple removal spells though don’t be hesitant to use them on other creatures as every point of life matters.

Hollow One

Hate: Leyline of the Void, Discard

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 2 Abrade, 1 Echoing Truth

Out: 4 Gifts Ungiven, 2 Remand, 3 Sleight of Hand, 1 Noxious Revival, 1 Repeal, 1 Past in Flames

Preboard basic strats: Here we basically conceded to 8+ power on turn 1 (or turn 2 if they’re on the play), but otherwise we mainly just need to look out for an early Flameblade Adept as those can shorten our clock considerably. So here again since they have no graveyard hate don’t worry about spewing value to kill adepts early. They also have few removal spells so we can jam bears a bit more liberally here but they do have a lot of draw power to find them.

Postboard basic strats: Here we switch to the pieces plan as they typically have Leyline of the Void. They do have discard but only 2-4 so we aren’t too afraid of it. They are somewhat aggressive with their life total so extra burn spells have more value and Empty the Warrens for 8 is totally fine. Otherwise, we are still approaching it similarly to as above

Infect

Hate: counterspells, Grafdigger’s Cage

In: 3 Lightning Bolt, 2 Abrade, 1 Wipe Away

Out: 3 Sleight of Hand, 2 Remand, 1 Repeal

Preboard basic strats: Its a pure race where they are faster and we usually need to kill anything we can with a grapeshot, even turn 1 Noble Hierarch when were on the play.

Postboard basic strats: How they have Grafdigger’s Cage and more counters but we have lots of removal to try and stall them. Here we don’t want to really consider Cage much when planning as the matchup is fast enough already, very similar to how we handle burn except we have more answers to the cage should the window arise.

Bridgevine

Hate: Leyline of the Void, Discard

In:  4 Pieces of the Puzzle, 3 Lighting Bolt, 1 Empty the Warrens, 1 Peer Through Depths, 1 Echoing Truth

Out: 3 gifts Ungiven, 2 Remand, 3 Opt, 1 Past in Flames, 1 Repeal

Preboard basic strats: Here this is very similar to Hollow one in that we die to 8+ power on turn 1 only that here they do that a lot more often. Here though we can always jam bears on turn 2 though as they have no removal.

Postboard basic strats: Here nothing changes only we switch over to the Pieces engine again due to leyline and they do have discard. They do not board in removal though so gain it is just like Hollow One only faster.

Titan Shift

Hate: Damping Sphere, Relic of Progenitus

In: 1 Wipe Away, 1 Echoing Truth

Out: 1 Grapeshot, 1 Sleight of Hand

Preboard basic strats: Here we are faster and we only need to care about bolt and instant speed valakut triggers on a bear to go fast or a remand effect plus a turn 4-5 bearless kill (usually via Gifts Ungiven)

Postboard basic strats: Not much changes expect for a few hate piece artifacts so we now have a few extra bounce spells and the ability to for a gifts package with them to answer one and git Past in Flames.

Affinity

Hate: Damping Sphere, Rest in Piece, Grafdigger’s Cage, discard, counter spells

In: 2 Abrade, 1 Echoing Truth, 1 Wipe Away, 1 Empty the Warrens 1 Peer Through Depths

Out: 3 Opt, 2 Remand, 1 Noxious Revival

Preboard basic strats: A pure race where they only have 3-4 removal spells for a bear so we just jam and hope. A common way to lose are to Inkmoth nexus with ravager so be on the look out for points that tap them out so we can grapeshot it if need be. Also mowing the lawn comes up fairly often in a failed go off which is still fine.

Postboard basic strats: Not much changes here expect that we need to be aware of “random” hate and a bit more interaction. We can still jam bears early and then treat it as a faster titanshift matchup

KCI

Hate: Guttural Response

In: 2 Abrade, 1 Gigadrowse

Out: 1 Grapeshot, 1 Repeal, 1 Sleight of Hand

Preboard basic strats: Pure race, except we are faster and have remand. We can jam Baral anytime on turn 2 but want to be a little careful with electromancer as they do have pyrite spellbomb.

Postboard basic strats: Here not much changes except that now they have ~4 pieces of removal for our bears and a couple counter spells in Guttural Response

Dredge

Hate: Leyline of the Void, Damping Sphere, discard

In:4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Echoing Truth, 1 Peer Through Dpeths

Out: 3 Gifts Ungiven, 2 Sleight of Hand, 1 Past in Flames, 1 Grapeshot, 1 Unsubstantiate

Preboard basic strats: Here they are basically a slower Hollow one deck that has reach in the form of Conflagrate. They don’t usually have any instant speed removal so we try to pick a spot where we an jam bear and go off at the same time (~turn 4) or if they start slow just jam one on turn 2 and go from there.

Postboard basic strats: Here we again switch to a Pieces engine as they have leylines often and we need to keep an eye out for an early damping sphere. A nice part of this matchup though is that if they do not have a hate piece early they never will due to dredging. Also if there need to be a game 3 and you don’t see leyline (and you will see most of their deck due to dredging) you can switch the Gifts back in for Pieces.

Storm

Hate: counter spells

In: 3 Lighting Bolt

Out: 1 Repeal, 1 Grapeshot, 1 Sleight of Hand

Preboard basic strats: This machup is basically a coin flip until turns 5+ on average. Basically you either jam a bear on turn 2 or answer your opponents and then just try and combo while equating for potential remands. Also note that noxious revival can really mess up quick Gifts wins.

Postboard basic strats: Nothing really changes only now its easier to take initiative by bolting an opposing bear.

Living End

Hate: Leyline of the Void, Faerie Macabre, Slaughter Games

In: 4 Pieces of the Puzzle, 1 Echoing Truth, 1 Peer Through Depths

Out: 3 Gifts Ungiven, 1 Past in Flames, 1 Grapeshot, 1 Repeal

Preboard basic strats: Its a race and jamming a bear on turn 2 isn’t bad as even if they Living end they will only have 4-6 power on avg so we would have time to try again. they arent the fastest deck so we can prep a bit so playing around faerie macabre is important

Postboard basic strats: Now things are much harder as Leyline makes is so we are again on Pieces. Again they aren’t too fast so we try to set up bear + remand/unsub lines to have a big turn and also this plan does concede to their single Slaughter games so be aware of that risk too.

BOGLES

Hate: Leyline of Sanctity, Gaddock Teeg, Damping Sphere, Rest in Peace

In: 4 Pieces of the Puzzle, 2 Abrade, 1 Echoing Truth, 1 Wipe Away, 1 Peer Through Depths

Out: 4 Gifts Ungiven, 2 Remand, 1 Grapeshot, 1 Repeal, 1 Noxious Revival

Preboard basic strats: Its a race so we will commonly just jam a bear on turn 2 or 3 and if they start with a leyline we go all in on finding Past in Flames and rituals to then dig through the whole deck to find repeal and kill hem (this comes up quite a bit). But if they don’t have one it just plays out similar to affinity only they are slower and their removal ramps us to a bearless kill possibly

Postboard basic strats: Now they will also have Gaddock Teeg and Damping Sphere or Rest in Peace. So it is still a very similar match to affinity only they are slower but have a higher number of hate permanents.

Tron

Hate: Relic of Progenitus, Surgical Extraction, Thought Knot Seer, Grafdigger’s Cage

In: 4 Pieces of the Puzzle, 1 Wipe Away, 1 Peer Through Depths, 1 Echoing truth, 1 Empty the Warrens

Out: 3 Gifts Ungiven, 1 Past in Flames, 1 Noxious Revival, 1 Repeal, 2 Sleight of Hand

Preboard basic strats: Here they have little removal so we can just jam bears a lot on turn 2 and other than a couple relics the game is just a race. One thing to look out for though is that they do have Walking Ballistas so mid game they have more removal for bears.

Postboard basic strats: Post board they bring in Surgical extraction so our graveyard is now very unsafe thus we switch over to the pieces plan. We board in Empty as a back up due to this as well. We can still jam bears early but they will have a bit more removal and we are a bit slower, so remand while already good goes up even higher in value.

Ponza

Hate: Trinisphere, Relic of Progenitus

In: 3 Lightning Bolt, 2 Abrade, 1 Echoing Truth

Out: 3 Opt, 1 Grapeshot, 1 Repeal, 1 Remand

Preboard basic strats: Game one we want to prioritize as many land as we can and also drop a bear asap. Also be aware that they have Blood Moon so to prioritize playing Islands later and to conserve Manamorphose

Postboard basic strats: Here its basically the same only they have a bout 4 pieces of artifact hate and a few more removal spells for bears. Otherwise its just as above.

UR Wizards

Hate: Counterspells

In: 4 Pieces of the Puzzle,  3 Lighting Bolt, 2 Empty the Warrens, 1 Peer Through Depths, 1 Gigadrowse

Out: 3 Gifts Ungiven, 2 Remand, 2 Goblin Electromancer, 1 Past in Flames, 1 Repeal, 1 Noxious Revival, 1 Sleight of Hand

Preboard basic strats: Here since they basically con operate completely on our turn we need to either always be prepared to utilize any window they give us. A lot of the time we will be jamming into much of their counter magic on our turn to try and stop their development on board since if they don’t have a turn 1 delver or nimble obstructionist (also be very aware when comboing off to never give a chock point that this gets if possible) out we aren’t on too much of a clock. Their scarier draws are actually the ones with little counter magic and lots of burn so be ready to jam if they start sending bolts upstairs.

Postboard basic strats: Now they have a few more counters but we get to shave down on the cmc of our spells so we can just go for it easier when we get windows and can just jam Pieces into counters as to slow their development too without using up a ritual. Also Empty is extremely live vs them so even turn 2 for 6 Goblins is usually enough. We can also go longer with removal heavy draws that kill their threats (turn 1 delver being the worst for us) to possibly out grind them.

Bant Spirits

Hate: Damping Sphere, Rest in Peace, counter spells

In: 3 Lightning Bolt, 1 Wipe Away, 1 Abrade, 1 Echoing Truth

Out: 3 Sleight of Hand, 2 Remand, 1 Noxious Revival

Preboard basic strats: Here we are all about jamming a bear early and then trying to set up a turn where we can then go off through a a wanderer or Spell Queller. But mostly we just try and goldfish.

Postboard basic strats: Now it is a bit tougher as they will have hate permanents but mostly non creatures so CoCO isn’t too scary. Otherwise its the same as preboard since our bears are just as safe.

Jund

Hate: Discard, Damping Sphere, Scavenging Ooze, Grafdigger’s Cage, Surgical Extraction

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 2 Abrade

Out: 2 Gifts Ungiven, 2 Goblin Electromancer, 2 Remand, 1 Noxious Revival, 1 Repeal, 1 Baral, 1 Sleight of Hand, 1 Past in Flames

Preboard basic strats: We are either looking for an early tap out window, them drawing very little discard, or playing a grindy game where we keep Ooze off the table at all costs and set up a turn 5+ bearless kill. A thing to note is that Liliana of the veil is a virtual clock against us as her ultimate basically makes a late game bearless Past in Flames impossible.

Postboard basic strats: Now we again sub in the Pieces engine as they will have more hate and discard so we need to go long, They do have very few answers for empty so either a big Empty or sub game of 8+ can get there. Also they are a big=t agressive with their life total so extra grapshots and bolts are still usually useful.

Mardu

Hate: Discard, Kambal, Damping Sphere, Nihil Spellbomb, Leyline of the Void

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 2 Abrade, 1 Peer Through Depths

Out: 3 Gifts ungiven, 2 Baral, 2 Goblin Electromancer, 1 Past in Flames, 1 Noxious Revival, 1 Repeal, 2 Remand

Preboard basic strats: Her the plan is similar to Jund only that they have no fast clock and no way to interact with our graveyard. Note though that here we also want to kill an early Pyromancer on sight as that is the only way they assemble a fast clock.

Postboard basic strats: Now things get hard and we will need to face Damping Sphere, Kambal, and graveyard hate. Here we just try and keep assembling subgames with our Empties, go off big with a window, or grind them out by killing their hate, and creatures. They are also like jund in that they are more aggressive with their life total so double grapeshot or some combination with bolts steal wins commonly.

Grixis Death’s Shadow

Hate: Discard, Counter spells

In: 4 Pieces of the Puzzle, 3 Lighting Bolt, 2 Empty the Warrens, 1 Echoing Truth, 1 Peer Through Depths

Out:  3 Gifts ungiven, 1 Baral, 2 Goblin Electromancer, 1 Past in Flames, 1 Noxious Revival, 1 Repeal, 2 Remand

Preboard basic strats: Here we are just trying to find an opening to storm off at all as they are usually going to be super low on life so the full combo isn’t always needed. We are very much at the mercy of when they get their big threats into play as without they have no clock and their counters are only force spike which we can easily fight through bearless as we only need to deal 10 damage or so. But if they do land a big early creature we have to shift gears right away to go time.

Postboard basic strats: They are skimping on graveyard hate currently so we just kind of dig in against their usually low life total by boarding in bolts and Empty. Note that empty for even 4 goblins is strong here. Now a lot of the time we wont ever actually combo but instead will act as a crappy midrange burn deck that “goes off” to deal 7-10 damage.

UW Control

Hate: Counter spells, Rest in Peace, Damping Sphere, Surgical Extraction

In:  4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Echoing Truth, 1 Peer Through Depths, 1 Wipe Away, 1 Gigadrowse

Out: 3 Gifts Ungiven, 1 Past in Flames, 1 Goblin Elctromancer, 1 Noxious Revival, 1 Unsubstantiate, 1 Pyretic Ritual, 1 Sleight of Hand, 1 Grapeshot

Preboard basic strats: Here we usually just jam a bear on turn 2 as their only removal is path and rampant growth is fine. The main game plans are either to capitalize on an early tap out, force a tap out/low with an end of Turn gifts, leverage a tap low in the mid game when they might deploy a threat (as they are the aggressor here), or just double grapeshot them late in the game.

Postboard basic strats: Now they have ways to fight back but they are still just hate permanents and they have no clock, so we either follow a similar play as above or now that we have gigadrowse can tap them out ourselves and then just have free reign to go off. Note though that here land drops are very important. Another thing that we can do is use small empties as a sub game to tap them out for a sweeper and then we untap kill them.

Jeskai Control

Hate: Counterspells, Damping Sphere, Runed Halo, Surgical Extraction

In: 4 Pieces of the Puzzle, 2 Empty the Warrens, 1 Echoing Truth, 1 Peer Through Depths, 1 Wipe Away, 1 Gigadrowse

Out: 3 Gifts Ungiven, 2 Goblin Electromancer, 1 Baral, 1 Noxious Revival, 1 Past in Flames, 1 Pyretic Ritual, 1 Unsubstantiate

Preboard basic strats: Here unlike UW we don’t want to just jam bears since most of their removal is damage based but they do have way fewer counter spells so it is much easier to stick a bear about turn 4-5 and then just go off in response to the burn spells or single counter spell they have up. Here we don’t have nearly as much time as against UW though since they can pivot with just a Bolt Snap Bolt end of turn and then we have to just go for it. Due to their clunkier counter magic though End of turn Gifts commonly taps them out to produce the about bear sequence. If the game does go long the common way for us to with though is via either just brute forcing through all their counters or a double grapeshot turn.

Postboard basic strats: Now they have some hate permanents (again the same as UW) but also more Surgical extractions. This plays similar to UW only just like preboard they can pivot to kill us much easier. Jeskai is much weaker to large early Empties since they have fewer sweepers, and even to small sub game empties they commonly have to tap out/low to answer. We do win here more often with double Grapeshot than against UW thus we also want to be very careful about Vendillion Clique

Modern Storm for GP Vegas

THE LIST

Modern Storm 6-4-18

CHANGES

To the maindeck again we have no changes as the meta has continued to be pretty stable. Still not wanting a maindeck lightning bolt as opt is still better in a bigger meta.

As for the sideboard there are 2 main changes from my previous post. First is the return of Pyromancer Ascension over Explosives and Chandra. The main reasoning behind this is that Ascension is the most powerful of the assortment of plans we have for grindy matchups and many midrange decks are running less graveyard hate than usual making Chandra less needed. The Ascensions also have been coming in for some faster matchups, such as Bogles, due to the lack of graveyard hate in other places too. The Explosives wasn’t primarily for gindy matchups but I had been less and less impressed with it in general and primarily against humans and Bogles, where it was meant to shine. The uptick in Gaddock Teeg has effected this as well. Also important to note with Echoing Truth in the board we aren’t taking ourselves off of minimums for Gifts piles either. The other change is the 3rd lighting bolt over the 2nd empty the warrens. I have been less wanting Empty as a game plan vs anything grindy and more as just a backdoor or random subgame and had been boarding only 1 in a lot already. This will impact some faster matches a bit as we like to have the empty plan against hollow one and burn but with hollow one now running explosives/rakdos charm it has been less effective there and with the 3rd bolt now available it can still help us in there against adept and even against burn hitting an eidolon or one drop creature to buy time.

MATCHUPS

The following is the baseline sideboarding for the listed matchups.

TITAN SHIFT

In: 1 Wipe Away, 1 Echoing Truth

Out:1 grapeshot, 1 opt

GRIXIS SHADOW

In: 4 Pieces, 3 Bolt, 1 Empty, 2 Ascension, 1 Echoing Truth

Out: 3 gifts, 1 baral, 2 electromancer, 1 Noxious, 2 remand, 1 PiF, 1 Repeal

ELDRAZI TRON

In: 1 spree, 1 wipe away, 1 empty, 1 Echoing truth

Out: 3 opt, 1 grapeshot

COCO DECKS (combo)

In: 1 wipe away, 3 Bolt, 1 Abrade, 1 Echo

Out: 3 opt, 2 remand, 1 Noxious

BURN

In: 3 bolt, 1 Empty, 1 abrade, 1 echo

Out: 3 Opt, 2 remand, 1 noxious

Jeskai Control

In: 4 Pieces of the Puzzle, 1 Empty the Warrens, 1 wipe away, 1 Gigadrowse, 2 Ascension

Out: 2 gifts, 1 noxious, 2 electromancer, 1 Unsubstantiate, 1 Pyretic ritual, 1 Baral, 1 PiF

Mirror

In: 3 bolt

Out: 1 opt, 1 repeal, 1 Grapeshot

Taxes

In: 4 Pieces of the Puzzle, 1 Empty, 3 bolt, 1 abrade, 1 echo

Out: 4 gifts, 1 noxious, 2 Remand, 3 Opt

AD NAUSEUM

In: 1 wipe away, 1 empty, 4 pieces,

Out: 4 gifts, 1 noxious, 1 grapeshot

AFFINITY

In: 1 spree, 1 wipe, 1 abrade, 1 Echo, 1 Empty

Out: 2 remand, 2 Opt, 1 Noxious

ELVES

In: 3 bolt, 1 wipe away, 1 echo

Out: 2 remand, 3 opt

JUND

In: 4 Pieces of the Puzzle, 1 Empty the Warrens, 3 Lightning Bolt, 2 Ascension, 1 Abrade

Out: 2 Gifts Ungiven, 1 Noxious Revival, 2 Goblin Electromancer, 2 Remand, 2 Baral, 1 Grapeshot, 1 Opt

5C SHADOW

In: 4 Pieces, 3 bolt, 1 empty, 1 echo

Out: 3 gifts, 2 electromancer, 2 remand, 1 noxious. 1 PiF

LIVING END

In: 4 Pieces of the Puzzle, 1 wipe away, 1 echoing truth

Out: 3 gifts, 1 noxious, 1 repeal, 1 PiF

HUMANS

In: 3 bolt, 1 abrade, 1 echo

Out: 3 opt, 2 remand

LANTERN CONTROL

In: 4 Pieces of the Puzzle, 1 spree, 1 Empty, 1 wipe away, 1 abrade, 2 Ascension, 1 echo

Out: 4 gifts, 1 Grapeshot, 2 remand, 1 Electromancer, 1 Unsubstantiate, 1 Noxious Revival, 1 PiF

TRON

In: 4 Pieces of the Puzzle, 1 echo, 1 wipe away

Out: 2 gifts, 1 noxious, 1 electromancer, 1 opt, 1 grapeshot

DREDGE

In: 4 Pieces of the Puzzle, 1 empty

Out: 4 gifts, 1 remand

UR Moon

In: 4 Pieces of the Puzzle, 1 Empty, 1 gigadrowse, 2 Ascension, 1 wipe away

Out: 2 gifts, 1 noxious, 1 unsubstantiate, 2 electromancer, 1 Grapeshot, 1 Baral, 1 Opt

UR KIKI

In: 4 Pieces of the Puzzle, 1 empty, 1 gigadrowse, 1 wipe away, 1 abrade

Out: 2 gifts, 1 noxious,1 grapeshot, 2 electromancer, 1 PiF, 1 Repeal

Merfolk

In: 4 Pieces of the Puzzle, 3 bolt, 1 Abrade, 2 Ascension

Out: 3 gifts, 1 noxious, 2 remand, 1 Pif, 1 Unsubstantiate, 1 electromancer, 1 opt

BR Hollow One

In: 4 Pieces, 1 Empty, 3 bolt, 1 abrade

Out: 4 gifts, 1 Noxious, 1 opt, 2 remand, 1 repeal

UW Control

In: 4 Pieces of the Puzzle, 1 Empty, 1 gigadrowse, 1 wipe away, 1 Ascension, 1 Echo

Out: 2 gifts, 1 PiF, 1 Noxious, 1 Grapeshot, 1 Electromancer, 1 pyretic ritual, 1 Unsubstantiate, 1 opt

8 RACK

IN: 4 Pieces of the Puzzle, 1 empty, 2 Ascension

Out: 1 Unsubstantiate, 2 remand, 2 electromancer, 1 Baral, 1 grapeshot

PONZA

IN: 3 Bolt, 1 abrade, 1 echo

OUT: 1 grapeshot, 1 noxious, 3 opt

MARDU PYROMANCER

IN: 3 Lightning Bolt, 4 Pieces of the Puzzle, 1 Empty the Warrens, 2 Ascension, 1 abrade, 1 echo

OUT: 3 Gifts Ungiven, 1 Past in Flames, 1 Noxious Revival, 2 Goblin Electromancer, 2 Remand, 2 Baral, 1 repeal

INFECT

IN: 3 Lightning Bolt, 1 abrade, 1 echo

OUT: 2 Remand, 3 Opt

BOGLES

IN: 4 Pieces of the Puzzle, 1 Wipe Away, 1 echo, 2 Ascension, 1 abrade

Out: 4 Gifts Ungiven, 1 Grapeshot, 1 Noxious Revival, 2 remand, 1 repeal

AMULET TITAN

IN: 1 Wipe Away, 2 Lightning Bolt, 1 abrade, 1 echo

OUT: 1 noxious, 1 Grapeshot, 3 Opt

RG ELDRAZI

IN: 3 Bolt, 4 Pieces, 1 Wipe Away, ,1 abrade, 1 echo

OUT: 2 Gifts, 1 PiF, 1 Noxious, 1 Grapeshot, 3 Opt, 1 electromancer, 1 repeal

COLORLESS ELDRAZI

IN: 4 Pieces, 1 Wipe Away, 1 Spree, 1 abrade, 1 empty

OUT: 2 Gifts, 1 Noxious, 3 opt, 1 PiF, 1 electromancer

GRISHOALBRAND

IN: 1 Wipe Away

OUT: 1 Repeal

TEMUR SHIFT

IN: 1 Wipe Away, 1 Gigadrowse

OUT: 1 Grapeshot, 1 Opt

KCI

IN: 1 Spree, 1 abrade, 1 echo

OUT: 1 Grapeshot, 1 Opt, 1 repeal

DOMAIN ZOO

IN: 3 Bolt, 1 Empty, 1 echo

OUT: 3 Opt, 2 Remand

GRIXIS CONTROL

IN: 4 Pieces, 1 Empty, 1 Gigadrowse, 2 Ascension, 1 Wipe Away

OUT: 2 Gifts, 2 Electromancer, 2 Baral, 1 Noxious, 1 Remand, 1 repeal

GW VALUE TOWN

IN: 3 Bolt, 1 Wipe away, 1 echo

OUT: 3 opt, 1 Grapeshot, 1 remand.

UR PRISON

IN: 4 Pieces, 1 Abrade, 2 Ascension , 1 Spree, 1 Wipe away, 1 Empty, 1 Echo

OUT: 4 Gifts, 1 electromancer, 1 unsubstantiate, 1 noxious, 1 grapeshot, 2 remand, 1 PiF

GR HOLLOW VINE

IN: 4 Pieces, 1 Empty, 1 abrade, 1 echo

OUT: 4 Gifts, 2 remand, 1 repeal